Case Study – The changing role of IT at the Olympic Games
Some business projects are large, complex, and critical to the continued success of an organization. Then there is the Olympic Games and its underpinning technology. Most athletes, visitors, TV viewers, and digital consumers have little idea how important the underlying digital technology is to the Olympic Games. It is not only massive, incredibly complex and vital to the success of the event; it also has a fixed deadline and the event must be beamed to the world within half a second.
The role of IT at the Olympic Games is changing significantly: reflecting new expectations about its organization and delivery, and many of the innovations in technology that will help to meet them.
In the years ahead, cloud services will drive greater efficiency and organizational agility. Big Data will spawn new insights into the needs and expectations of athletes and the public. Online and mobile video services will break down geographical barriers and encourage sharing of information across the world. Cyber security will be even more tightly controlled by best-in-class industrial practices.
Atos is at the centre of a digital transformation for the Olympic Games: providing integration and systems management services, core hosting services, and key Games applications for the upcoming five Games. Atos innovation, coupled to its proven 22 year delivery record, will meet the International Olympic Committee (IOC) expectations across every Games event. The Olympic Games sets a towering standard to compare with any other critical business project – in scale and complexity, number and diversity of stake-holders, global visibility, and delivery deadlines. It tells a remarkable story about the challenges associated with a major global project, and the potential for using IT to achieve its goals.